First stabby stab
(cherry picked from commit 300e6cec5fb57ef15b7f4339750f58f522e8a799)
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// TS attempt of http://www.complexification.net/gallery/machines/substrate/index.php by laniaung.me 2025-06-02
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export default class Substrate {
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private colors = [ 0x3a1e3e, 0x7c2d3b, 0xb94f3c, 0xf4a462, 0xf9c54e ] // https://colormagic.app/palette/671eeb6c42273fc4c1bb1ac7
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private maxCracks = 20
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constructor(maxCracks: number) {
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this.maxCracks = maxCracks
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}
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}
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class State {
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crackGrid: number[]
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height: number
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width: number
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constructor(height: number, width: number) {
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this.height = height
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this.width = width
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this.crackGrid = []
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for (let x = 0; x < width; x++) {
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for (let y = 0; y < height; y++) {
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this.crackGrid[y * width + x] = 10000
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}
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}
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for (let i = 0; i < 16; i++) {
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this.crackGrid[Math.floor(Math.random() * (height * width))] = Math.ceil(Math.random() * 360)
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}
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}
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}
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class SandPainter {
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}
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class Crack {
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private x: number = 0
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private y: number = 0
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private angle: number = 0
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private painter: SandPainter
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private state: State
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constructor(state: State) {
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this.painter = new SandPainter()
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this.state = state
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this.init()
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}
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init() {
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let x = 0, y = 0, found = false, tries = 0
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while (!found && tries++ < 1000) {
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x = Math.random() * this.state.width
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y = Math.random() * this.state.height
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found = this.state.crackGrid[y * this.state.height + x] < 10000
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}
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if (!found) {
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console.warn("Unable to start crack due to timeout")
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return
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}
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const negative = Math.random() < 0.5
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let value = this.state.crackGrid[y * this.state.height + x]
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if (negative) value -= 90 + Math.floor(Math.random() * 4.1 - 2)
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else value += 90 + Math.floor(Math.random() * 4.1 - 2)
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}
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start(x: number, y: number, angle: number) {
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this.x = x + .61 * Math.cos(angle * Math.PI / 180)
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this.y = y + .61 * Math.sin(angle * Math.PI / 180)
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this.angle = angle
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}
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continue() {
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}
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}
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