Using system agnostic image processing

This commit is contained in:
Lani Aung
2021-10-04 19:50:22 -06:00
parent 7dfa28674e
commit 3fc504a4f6
6 changed files with 83 additions and 50 deletions
+70 -13
View File
@@ -1,16 +1,22 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.IO.IsolatedStorage;
using System.Linq;
using System.Text;
using fxl.codes.kisekae.Models;
using Microsoft.Extensions.Logging;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using Color = System.Drawing.Color;
namespace fxl.codes.kisekae.Services
{
public class FileParserService
{
private static readonly byte[] KissHeader = Encoding.ASCII.GetBytes("KiSS");
private readonly ILogger<FileParserService> _logger;
private readonly IsolatedStorageFile _storage;
@@ -23,14 +29,9 @@ namespace fxl.codes.kisekae.Services
public void ParsePalette(string directory, PaletteModel palette)
{
_logger.LogTrace($"Reading palette {palette.FileName} from {directory}");
using var stream = _storage.OpenFile(Path.Combine(directory, palette.FileName), FileMode.Open);
if (!stream.CanRead) throw new InvalidDataException();
var buffer = ReadToBuffer(directory, palette.FileName);
var buffer = new byte[stream.Length];
stream.Read(buffer, 0, buffer.Length);
var header = Encoding.ASCII.GetBytes("KiSS");
if (buffer[..header.Length].SequenceEqual(header))
if (buffer[..KissHeader.Length].SequenceEqual(KissHeader))
{
// Verify palette mark?
if (buffer[4] != 16) throw new InvalidDataException("File provided is not a valid palette file");
@@ -46,11 +47,49 @@ namespace fxl.codes.kisekae.Services
}
}
public void ParseCel(string directory, CelModel cel, IEnumerable<PaletteModel> palettes)
{
_logger.LogTrace($"Reading cel {cel.FileName} from {directory}");
var buffer = ReadToBuffer(directory, cel.FileName);
if (buffer[..KissHeader.Length].SequenceEqual(KissHeader))
{
// Verify cel mark?
if (buffer[4] != 16) throw new InvalidDataException("File provided is not a valid palette file");
var pixelBits = Convert.ToInt32(buffer[5]);
var width = BitConverter.ToInt16(buffer, 8);
var height = BitConverter.ToInt16(buffer, 10);
var xOffset = BitConverter.ToInt16(buffer, 12);
var yOffset = BitConverter.ToInt16(buffer, 14);
GetCelImages(new BitArray(buffer[32..]), palettes, width, height, pixelBits, xOffset, yOffset);
}
else
{
var width = BitConverter.ToInt16(buffer, 0);
var height = BitConverter.ToInt16(buffer, 2);
GetCelImages(new BitArray(buffer[4..]), palettes, width, height);
}
}
private byte[] ReadToBuffer(string directory, string filename)
{
using var stream = _storage.OpenFile(Path.Combine(directory, filename), FileMode.Open);
if (!stream.CanRead) throw new InvalidDataException();
var buffer = new byte[stream.Length];
stream.Read(buffer, 0, buffer.Length);
return buffer;
}
private Color[] GetColors(BitArray bitArray, int depth = 12, int colorsPerGroup = 16, int groups = 10)
{
_logger.LogTrace($"Converting bit array to colors");
_logger.LogTrace("Converting bit array to colors");
var colorCounter = 0;
var colors = new Color[colorsPerGroup * groups];
var multiplier = depth == 12 ? 16 : 1;
var data = new bool[bitArray.Length];
bitArray.CopyTo(data, 0);
@@ -59,17 +98,35 @@ namespace fxl.codes.kisekae.Services
{
var greenStart = index + length;
var blueStart = index + length * 2;
var red = GetValue(data[index..greenStart]);
var green = GetValue(data[greenStart..blueStart]);
var blue = GetValue(data[blueStart..(index + depth)]);
colors[colorCounter] = new Color(red, green, blue, colorCounter / colorsPerGroup, depth);
var red = GetValue(data[index..greenStart]) * multiplier;
var green = GetValue(data[greenStart..blueStart]) * multiplier;
var blue = GetValue(data[blueStart..(index + depth)]) * multiplier;
colors[colorCounter] = Color.FromArgb(255, red, green, blue);
colorCounter++;
}
return colors;
}
private void GetCelImages(BitArray bitArray, IEnumerable<PaletteModel> palettes, int width, int height, int pixelBits = 4, int xOffset = 0, int yOffset = 0)
{
_logger.LogTrace("Converting bit array to base64 encoded gifs per palette");
var data = new bool[bitArray.Length];
bitArray.CopyTo(data, 0);
foreach (var palette in palettes)
{
using var bitmap = new Image<Bgr24>(width, height);
var pixelCounter = 0;
for (var row = 0; row < height; row++)
{
var span = bitmap.GetPixelRowSpan(row);
}
}
}
private static int GetValue(bool[] data)
{
var bits = new BitArray(data);