Parse 12 vs 24 bit colors eventually
This commit is contained in:
@@ -1,5 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.IsolatedStorage;
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using fxl.codes.kisekae.Models;
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using fxl.codes.kisekae.Services;
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using Microsoft.AspNetCore.Http;
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@@ -12,27 +15,56 @@ namespace fxl.codes.kisekae.Controllers
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{
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private readonly ILogger<HomeController> _logger;
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private readonly ConfigurationReaderService _readerService;
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private readonly IsolatedStorageFile _storage;
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public HomeController(ILogger<HomeController> logger, ConfigurationReaderService readerService)
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{
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_logger = logger;
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_readerService = readerService;
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_storage = IsolatedStorageFile.GetUserStoreForApplication();
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}
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[HttpGet]
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public IActionResult Index()
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{
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return View();
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var directories = _storage.GetDirectoryNames();
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var model = new List<DirectoryModel>();
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foreach (var directory in directories)
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{
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var files = _storage.GetFileNames(Path.Combine(directory, "*.cnf"));
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if (files.Length <= 0) continue;
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var doll = new DirectoryModel(directory);
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foreach (var file in files)
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{
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doll.Configurations.Add(new ConfigurationModel(file));
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}
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model.Add(doll);
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}
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return View(model);
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}
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[HttpPost]
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public IActionResult LoadConfiguration(IFormFile file)
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public IActionResult Upload(IFormFile file)
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{
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_logger.LogTrace($"File uploaded: {file?.FileName}");
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if (!(file?.FileName.EndsWith("cnf", StringComparison.InvariantCultureIgnoreCase) ?? false))
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throw new Exception("Please select a *.cnf file");
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var model = _readerService.ReadCnf(file);
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return View("Index");
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return View("Play", model);
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}
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[HttpPost]
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public IActionResult Select(string directory, string file)
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{
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var stream = _storage.OpenFile(Path.Combine(directory, file), FileMode.Open);
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var model = _readerService.ParseStream(stream, directory);
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return View("Play", model);
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}
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public IActionResult Privacy()
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Executable
+741
@@ -0,0 +1,741 @@
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The Wayback Machine -
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https://web.archive.org/web/20090409112451/http://www.msen.com:80/~crandall/fkiss.html
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KiSS .cnf layout, FKiSS/FKiSS2 command reference, and various PlayFKiSS
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notes.
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* written by Chad Randall crandall@msen.com
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<https://web.archive.org/web/20090409112451/http://www.msen.com/~crandall/email.html>
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* Last updated, December 31, 1997
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Terminology
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Action
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See Command
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Cel
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A graphical image where any pixel using color 0 is transparent. The
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basic building blocks for a KiSS set. Cels are identified by name. When
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issuing FKiSS events and commands, there should never be more than one
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cel per KiSS set with the same name. Such instances are undefined and
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undesired results may occur.
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Cherry Kiss (ckiss)
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A recent cel format allowing 24 and 32 bit color. This includes an alpha
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channel for variable transparency. This format requires quite a bit of
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memory and horsepower. But as computers get faster and cheaper, this may
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become more widespread. PlayKis s for Acorn, WKiss32, and KissLD are the
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only viewers capable of ckiss right now. The next release of PlayFKiSS
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*will* have ckiss support. Internally, pfks072 can already handle it.
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Command
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A keyword that issues changes or activates something else.
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Fix
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A numerical value ranging from 0 up to 32000, applied to an object. An
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object may not be moved by the user unless the fix value is equal to
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zero. Any time the user clicks on the object, it's fix value is reduced
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by one.
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FKiSS
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An addition to the KiSS format that allows more user interactivity.
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FKiSS comprises events, commands, and the newer flags. Most FKiSS
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innovations come from the Japanese side of the Pacific.
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FKiSS2
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Extra commands and features developed by Chad Randall and John Stiles.
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Included are object collision detection and relative movement.
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FKiSS2.1
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Even more commands, including "if" conditional timers and random movement.
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Flags
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A recent FKiSS addition that allows the set creator to set certain
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states without requiring a command entry. An example is the ;%t128
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portion of a cel definition line.
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Event
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A keyword specifying a group of commands that will be executed when a
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specific condition occurs.
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Object
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A group of cels. This is a convenient way to issue commands and events
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to a bunch of cels, such as an item of clothing. Such item can contain
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one cel for the foreground, one for the inside, one for the sleeve, etc.
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Objects are usually proceeded by an " #".
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Palette
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A number of colors consisting at the minimum of 16 pens up to 256 pens.
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There can also be up to 10 palette groups per palette. The maximum
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number of pens that can be specified is 256*10 or 2560.
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Set
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The group of cels displayed at any one time. There can be up to 10 sets
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per KiSS set.
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Format of the .cnf file
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The sample layout of a .cnf file follows:
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;comments
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%palette1.kcf
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%palette2.kcf
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(640,480) ; Environment size
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[0 ; border color
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;more comments
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#3 fog.cel *1 :0 1 2 3 4 5 6 7 8 9 ;%t128 transparent fog
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#0.10 dress.cel *0 :0 1 2 3 4 5 6 7 8 9 ; lady's dress
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#1.32000 body.cel *0 :0 1 2 3 4 5 6 7 8 9 ; lady
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#0.10 dress_.cel *0 :0 1 2 3 4 5 6 7 8 9 ; back of lady's dress
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;even more comments
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;@EventHandler()
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;@initalize()
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;@ unmap("fog.cel")
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;some more comments
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$0 120,50 220,150 65,65
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$1 120,50 220,150 65,65
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';end of file
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Now to break down each line and explain what all those symbols mean.
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%palette1.kcf
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||
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This indicates a palette file. There may be up to 256 pens per KiSS set.
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There may be up to 16 palette files if each holds 16 pens. Any pens over
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256 are ignored. Also, each palette file can hold up to 10 groups of
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pens, for a total of 2560 pens. These lines are required! There is no
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default pen set defined.
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This line maybe omitted in Cherry Kiss files. Since 24/32 bit graphics
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define their own palettes, there is no requirement for a palette. If you
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intend to mix ckiss and kiss/gs cels, this line will still be required.
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(640,480)
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||
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||
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This specifies the playfield size. If this line is omitted, it will
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default to 448 x 320.
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[0
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|
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||
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||
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This is the border color, as a pen number. Some programs will ignore
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this value. Other programs such as DOS based ones will fill the area
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around the playfield with this color. It will default to 0 if omitted.
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#0 dress.cel *0 :0 1 2 3 4 5 6 7 8 9 ;%t128 ;comment
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This is broken down farther:
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#0.10
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||
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||
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The object number this individual cel is grouped with. The number
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following the "." is the fix value of the related object. This value is
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optional and will default to 0.
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dress.cel
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||
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||
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The name of the cel. While this can be any name you want, there is a
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certain convention to follow if you plan on distributing the file. Keep
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filenames compliant to the 8.3 filename MS-DOS naming restriction. Also
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use lowercase lette rs to conform under case-sensitive systems such as UNIX.
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*0
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||
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||
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This indicates the offset into the palette pen group. This only applies
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to those cels with 16 colors. 256 color cels will default to offset 0.
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:0 1 2 3 4 5 6 7 8 9
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||
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||
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This section specifies which set groups the cel is visible in. A cel
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will default to all groups if this section is omitted.
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;%t128
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||
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||
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This indicates the cel's transparent value. Any number from 0 to 255 may
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be used, with 0 as opaque and 255 completely invisible. This setting is
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not used by older KiSS viewers, so be aware of Yours truly, target
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audience. See also t ransparent()
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* I intend to allow other letters here in future releases of PlayFKiSS.
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Such actions as lighten, darken, additive, subtractive, displacement,
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XOR, AND, OR, and other graphics mixing operators. This will allow the
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end user to recreate many PhotoShop l ayering features.
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Even further down we find:
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|
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;@EventHandler
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;@initalize()
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;@ unmap("fog.cel")
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|
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This is a section of FKiSS code. The ";@" symbols always indicate FKiSS
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commands are on that line. EventHandler is a *case-sensitive* flag that
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starts the FKiSS section of code. Likewise, all commands and events
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*must* *be* in *lowerca se* to be properly recognized by most FKiSS
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parsers. A complete list of FKiSS and FKiSS2 commands follow at the end
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of this document.
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|
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$0 120,50 220,150 65,65
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$1 120,50 220,150 65,65
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|
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||
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||
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This line basically says that for set 0, use palette group 0. Place
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object 0 at 120 x 50, object 1 at 220 x 150, and object 2 at 65 x 65.
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Likewise, set 1 is identical except that palette group 1 is used. Don't
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attempt to edit these values by hand. Most any KiSS viewer program will
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save these for you. You can cut and paste them from a temporary .cnf
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file into your master .cnf file if you don't wish to loose other
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information such as comments.
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Standard FKiSS/FKiSS2 Events
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alarm(number)
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Triggered when a timer reaches zero. Note: Most viewer programs will
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only accept timer numbers from 0 up to 64. The newer FKiSS2 proposal
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will allow from 0 up to 511.
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apart("celname.cel", "celname2.cel")
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Triggered when cel1 no longer touches cel2, but only if they touching
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before the move. A touch consists of non-transparent pixels that
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overlap. *Note: This is a proposed FKiSS2.1 event and is not generally
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supported by other viewers.*
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**
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**
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begin()
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Triggered after the first screen is activated. This is a good place to
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start the animations using timer()
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catch(#object) / catch("celname.cel")
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Triggered when the user "grabs" an object or cel, and the fix value is
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at zero (movable).
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col(number)
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Similar to set(), but triggered when the palette group is changed. Note:
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col is probably short for color.
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collide("celname.cel", "celname2.cel")
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Triggered when cel1 touches cel2, but only if they were not touching
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before the move. A touch consists of non-transparent pixels that
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overlap. *Note: This is a proposed FKiSS2.1 event and is not generally
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supported by other viewers.*
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**
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**
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drop(#object) / catch("celname.cel")
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Triggered when the user "drops" an object or cel, and the fix value is
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at zero (movable).
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end()
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Triggered when the user closes the KiSS set. This is a good place to
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play or display any farewell messages.
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fixcatch(#object) / fixcatch("celname.cel")
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|
||||
Similar to catch(), but only triggered when the object is fixed in place.
|
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||||
fixdrop(#object) / catch("celname.cel")
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|
||||
Similar to drop(), but only triggered when the object is fixed in place.
|
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|
||||
in(#object1,#object2)
|
||||
|
||||
Triggered when one object's bounding boxes overlap another. The bounding
|
||||
boxes are formed by adding all the visible and mapped cels's rectangles
|
||||
to form a geometric shape. It is *not* the total rectangle size, but
|
||||
rather a combination of individua l rectangles. This event only occurs
|
||||
when 2 objects are apart and are then moved together. *Note: This is a
|
||||
proposed FKiSS2 event and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
initialize()
|
||||
|
||||
Triggered commands before any visual information is displayed. This is a
|
||||
good place to unmap cels.
|
||||
|
||||
never()
|
||||
|
||||
This is *never* triggered. It is a good place to hide code you don't
|
||||
wish to run. Note: You can precede FKiSS2 code with this event to hide
|
||||
it from older FKiSS viewers.
|
||||
|
||||
out(#object1,#object2)
|
||||
|
||||
Similar to in(), but triggered when 2 objects are moved apart. *Note:
|
||||
This is a proposed FKiSS2 event and is not generally supported by other
|
||||
viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
press(#object) / fixcatch("celname.cel")
|
||||
|
||||
Similar to catch(), but triggered regardless of the fix value.
|
||||
|
||||
release(#object) / fixcatch("celname.cel")
|
||||
|
||||
Similar to drop(), but triggered regardless of the fix value.
|
||||
|
||||
set(number)
|
||||
|
||||
Triggered when the user or changeset() command changes the current set.
|
||||
|
||||
stillin(#object1,#object2)
|
||||
|
||||
Triggered when one object's bounding boxes overlap another. The bounding
|
||||
boxes are formed by adding all the visible and mapped cels's rectangles
|
||||
to form a geometric shape. It is *not* the total rectangle size, but
|
||||
rather a combination of individua l rectangles. Unlike in(), this event
|
||||
occurs whenever the object is moved and "touches" the second object,
|
||||
regardless of the initial states. *Note: This is a proposed FKiSS2 event
|
||||
and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
stillout(#object1,#object2)
|
||||
|
||||
Similar to stillin(), but triggered when 2 objects are moved apart.
|
||||
*Note: This is a proposed FKiSS2 event and is not generally supported by
|
||||
other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
unfix(#object)
|
||||
|
||||
Triggered when the fix value reaches zero.
|
||||
|
||||
version(set_version_number)
|
||||
|
||||
Triggered when the current viewer version is equal or greater than the
|
||||
FKiSS command/event version number. This can be used to inform the user
|
||||
that the KiSS set uses commands that are unsupported by the viewer. See
|
||||
the extended notes at the bottom of t his file for an effective example
|
||||
on the usage of this event. *Note: This is a proposed FKiSS2 event and
|
||||
is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
|
||||
|
||||
Standard FKiSS/FKiSS2 Commands
|
||||
|
||||
altmap(#object) / altmap("celname.cel")
|
||||
|
||||
Turns any mapped cels to unmapped and vice-versa.
|
||||
|
||||
changecol(palette)
|
||||
|
||||
Forces another palette group to become the active one.
|
||||
|
||||
changeset(set)
|
||||
|
||||
Forces another set to become the active one.
|
||||
|
||||
debug("messagestring")
|
||||
|
||||
Displays a message. Each viewer may have a different method to display
|
||||
debug information.
|
||||
|
||||
iffixed(#obj, timer, value)
|
||||
|
||||
Sets timer if the object specified by #obj is fixed (fix value is
|
||||
greater than zero). *Note: This is a proposed FKiSS2.1 event and is not
|
||||
generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
ifmapped("cel", timer, value)
|
||||
|
||||
Sets timer if the cel specified by "cel" is mapped. *Note: This is a
|
||||
proposed FKiSS2.1 event and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
ifmoved (#obj, timer, value)
|
||||
|
||||
Sets timer if the object specified by #obj has been moved. An object is
|
||||
defined as moved if it's coordinates are not equal to the coordinates
|
||||
specified in the .CNF file. *Note: This is a proposed FKiSS2.1 event and
|
||||
is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
ifnotfixed(#obj, timer, value)
|
||||
|
||||
Sets timer if the object specified by #obj is not fixed (fix value is
|
||||
equal to zero). *Note: This is a proposed FKiSS2.1 event and is not
|
||||
generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
ifnotmapped("cel", timer, value)
|
||||
|
||||
Sets timer if the cel specified by "cel" is not mapped. *Note: This is a
|
||||
proposed FKiSS2.1 event and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
ifnotmoved (#obj, timer, value)
|
||||
|
||||
Sets timer if the object specified by #obj has not been moved. An object
|
||||
is defined as moved if it's coordinates are not equal to the coordinates
|
||||
specified in the .CNF file. *Note: This is a proposed FKiSS2.1 event and
|
||||
is not generally supported by o ther viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
map(#object) / map("celname.cel")
|
||||
|
||||
Maps all cels.
|
||||
|
||||
move(#object,offsetx,offsety)
|
||||
|
||||
Moves an object using the offsets specified. Note: PlayFKiSS will never
|
||||
move an object off-screen, even when "Enforce Boundaries" is turned off.
|
||||
|
||||
movebyx(#object,#object,offsetx)
|
||||
|
||||
Moves an object using the offset from another object.*Note: This is a
|
||||
proposed FKiSS2 command, and is not generally supported by other viewers*.
|
||||
|
||||
movebyy(#object,#object,offsetx)
|
||||
|
||||
Moves an object using the offset from another object. *Note: This is a
|
||||
proposed FKiSS2 command, and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
moverandx(#object,min,max)
|
||||
|
||||
Moves an object using random values. The new coordinate is relative,
|
||||
based on the min and max values. Ex: If min is -1 and max is 1, the new
|
||||
location may be either 1 pixel less, one pixel more, or the same
|
||||
location.*Note: This is a proposed FKiSS2.1 command, and is not
|
||||
generally supported by other viewers*.
|
||||
|
||||
moverandy(#object,min,max)
|
||||
|
||||
Moves an object using random values. The new coordinate is relative,
|
||||
based on the min and max values. Ex: If min is -1 and max is 1, the new
|
||||
location may be either 1 pixel less, one pixel more, or the same
|
||||
location.*Note: This is a proposed FKiSS2.1 command, and is not
|
||||
generally supported by other viewers*.
|
||||
|
||||
moveto(#object,x,y)
|
||||
|
||||
Moves an object to the absolute coordinates specified. Note: PlayFKiSS
|
||||
will never move an object off-screen, even when "Enforce Boundaries" is
|
||||
turned off. *Note: This is a proposed FKiSS2 command, and is not
|
||||
generally supported by other viewers.*
|
||||
|
||||
*< /DIR> *
|
||||
|
||||
**
|
||||
|
||||
movetorand(#object)
|
||||
|
||||
Moves an object to random coordinates. Note: PlayFKiSS will never move
|
||||
an object off-screen, even when "Enforce Boundaries" is turned off.
|
||||
*Note: This is a proposed FKiSS2.1 command, and is not generally
|
||||
supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
|
||||
|
||||
music ("filename.mid")
|
||||
|
||||
Plays a MIDI song. *Note: This is a proposed FKiSS2 command, and is not
|
||||
generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
nop()
|
||||
|
||||
Does nothing. NOP is short for "No Operation" in assembly language.
|
||||
|
||||
notify("message string")
|
||||
|
||||
Currently a synonym for debug() *Note: This is a proposed FKiSS2
|
||||
command, and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
**
|
||||
|
||||
quit()
|
||||
|
||||
Forces the viewer to exit. Note: PlayFKiSS retains this command when
|
||||
saving, but will not quit when issued.
|
||||
|
||||
randomtimer(number,minimum,maximum)
|
||||
|
||||
Sets a timer based on a random number.
|
||||
|
||||
setfix(#object,fixval)
|
||||
|
||||
Manually sets the fix val for the object. If the value is 0, any unfix()
|
||||
events linked to this object will be triggered. *Note: This is a
|
||||
proposed FKiSS2.1 command, and is not generally supported by other viewers.*
|
||||
|
||||
**
|
||||
|
||||
|
||||
|
||||
sound("filename.wav") / sound("filename.au")
|
||||
|
||||
Plays a sound. Not all viewers support .au format and vice-versa. If
|
||||
possible, include 2 versions of your .cnf file and convert all sounds to
|
||||
both formats.
|
||||
|
||||
timer(number,duration)
|
||||
|
||||
Starts a timer, using duration microseconds for the countdown. Setting a
|
||||
timer that is already active will reset to the duration value. Setting a
|
||||
timer to 0 will effectively turn it off. A microsecond is 1/100 of a
|
||||
second; A timer set to 100 microsecon ds will trigger an alarm 1 second
|
||||
later. Note: PlayFKiSS has a scale of 10 microseconds between each alarm
|
||||
event, and will only visually update the screen every 100 microseconds.
|
||||
|
||||
transparent(#object, reloffset) / transparent("celname.cel", reloffset)
|
||||
|
||||
Sets the transparency level of the cels/object. reloffset is the value
|
||||
to add to the current transparency level. The maximum range is from 0
|
||||
(totally opaque) up to 255 (totally transparent). Note: This command is
|
||||
fairly recent and is not supported by a ll FKiSS viewers. Also, some
|
||||
viewers show cels dithered and other's change to true-color mode (16
|
||||
million colors).
|
||||
|
||||
unmap(#object) / unmap("celname.cel")
|
||||
|
||||
First case, unmaps all cels belonging to object "#object". Second case
|
||||
unmaps a specific
|
||||
|
||||
viewport(x,y)
|
||||
|
||||
Changes the viewport offset. Note: PlayFKiSS ignores this command, but
|
||||
will retain it when saving.
|
||||
|
||||
windowsize(x,y)
|
||||
|
||||
Changes the window size. Note: PlayFKiSS ignores this command, but will
|
||||
retain it when saving.
|
||||
|
||||
|
||||
|
||||
Extended FKiSS2 information
|
||||
|
||||
The commands and events marked as FKiSS2 and FKiSS2.1 are, at present,
|
||||
only supported by PlayFKiSS for Win95/NT4 and PlayKiss for Acorn. French
|
||||
KiSS has FKiSS2 support, minus music() and all transparency related
|
||||
stuff. WKiss32g s upports a subset of FKiSS2 including (but not limited
|
||||
to) music(), in(), out(), movebyx(), movebyy(), collide(), apart(),
|
||||
movetorand(), and moveto(). KissLD7x also supports a few FKiSS2
|
||||
commands. If you would like to see more FKiSS2 commands, and/or set s,
|
||||
spread the word. Ask your favorite KiSS programmer to implement the
|
||||
commands. Ask your favorite artist to either insert FKiSS2 commands, or
|
||||
create an enhanced .cnf file. Only the support of users will determine
|
||||
the outcome of the entire KiSS project.
|
||||
|
||||
|
||||
|
||||
To use the version() event, code your EventHandler as follows:
|
||||
|
||||
|
||||
|
||||
|
|
||||
|
||||
;@EventHandler
|
||||
|
||||
;@nothing() ; This tricks older viewers into ignoring the next 2 lines.
|
||||
|
||||
;@version(2) ; If the viewer supports FKiSS2,
|
||||
|
||||
; ; revision 2, run the following commands.
|
||||
|
||||
;@ unmap("warning.cel")
|
||||
|
||||
; ; warning.cel is a huge poster saying
|
||||
|
||||
; ; "You need a FKiSS2 viewer to play this set."
|
||||
|
||||
;@begin()
|
||||
|
||||
;; If this warning is only a warning (maybe the set will still work
|
||||
without FKiSS2), you could allow the user to dismiss the warning by
|
||||
clicking on it:
|
||||
|
||||
;@release("warning.cel")
|
||||
|
||||
;@ unmap("warning.cel")
|
||||
|
||||
|
|
||||
|
||||
|
||||
|
||||
FKiSS3 specs
|
||||
<https://web.archive.org/web/20090409112451/http://www.msen.com/~crandall/fkiss3.html>
|
||||
|
||||
Executable
+417
@@ -0,0 +1,417 @@
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
|
||||
KISS FORMAT DOCUMENT
|
||||
|
||||
This is a poor translation of kissgs.doc. Comments, questions and
|
||||
corrections are greatly welcomed.
|
||||
|
||||
_KISS/GS ( KISS General Specification ) Manual by K.O.S._
|
||||
|
||||
>>>>>>>
|
||||
|
||||
This is an abridged translation of the official document about KISS
|
||||
data format. However parts of it are undefined and will be updated
|
||||
gradually.
|
||||
_________________________________________________________________
|
||||
|
||||
Outline
|
||||
|
||||
1. Introduction
|
||||
2. Abstract of New Specification
|
||||
3. Basic Concepts
|
||||
4. KISS/GS New features
|
||||
5. Details of the Configuration File
|
||||
6. Details of Cel Files
|
||||
7. Palette File Detail
|
||||
8. KISS/GS Ranks
|
||||
9. Appendix
|
||||
|
||||
|
||||
_________________________________________________________________
|
||||
|
||||
1. _Introduction_
|
||||
|
||||
KISS - a paper doll program has been developped for computers
|
||||
based on NEC PC-9801VM2 architecture since March 1991. Many people
|
||||
have enjoyed and implemented KISS for other computers. Now KISS is
|
||||
running on many platforms.
|
||||
|
||||
Now we make a reference manual about new KISS data format, that
|
||||
is,
|
||||
|
||||
|
||||
KISS General Specification : KISS/GS
|
||||
|
||||
and release this.
|
||||
|
||||
2. _Abstract of new specification_
|
||||
|
||||
New style KISS data is upper compatible with the old style.
|
||||
|
||||
|
||||
* color (cel) 16 colors -> 16 or 256 colors
|
||||
* color (palette) 4096 colors -> 4096 or 16,777,216 colors
|
||||
* screen size 640 x 400 -> 768 x 480 or more
|
||||
* cel and object max 128 -> 256 or more
|
||||
|
||||
Multiple palette files available.
|
||||
(-> 4-1 multipalette)
|
||||
|
||||
A header is added to cel/palette files to store additional
|
||||
information. At implemention some limitations may exist about
|
||||
hardware and software resources. So implementation level is
|
||||
indicated in the following form:
|
||||
|
||||
_KISS/GSn ( n = 1,2,3,... )_
|
||||
|
||||
(-> 7 KISS/GS Ranks)
|
||||
|
||||
3. _Basic Concepts_
|
||||
|
||||
_ 3-1:_ _KISS Functions_
|
||||
KISS is a image viewer program with transparency
|
||||
processing. It is able to display overlapped pictures and
|
||||
allow the user to manipulate them with real-time mouse
|
||||
operation.
|
||||
|
||||
_3-2: _ _Files_
|
||||
KISS needs the following files.
|
||||
|
||||
o Cel file
|
||||
Image data to be moved. An array of pixels. Pixel code 0
|
||||
is transparent pixel.
|
||||
o Palette file
|
||||
Defines actual colors of pixels.
|
||||
o Configuration file
|
||||
Describes the overlapping order and positions of cels,
|
||||
etc. KISS reads this first and refers it to read other
|
||||
files. This file is a text file created with a text
|
||||
editor. Some parts of it may be changed by KISS
|
||||
program's save function.
|
||||
|
||||
_3-3: _ _Technical terms_
|
||||
|
||||
o Cel
|
||||
A minimum element of pictures.
|
||||
o Object
|
||||
A unit of pictures for moving; composed of one or more
|
||||
cels.
|
||||
o Palette group
|
||||
Color information of one screen.
|
||||
o Set
|
||||
Data composed of a palette group and object positions.
|
||||
4. _ GS-KISS New Feature _
|
||||
|
||||
_4-1: _ _Multipalette _
|
||||
Before KISS/GS, all cels are drawn according to a single
|
||||
palette table in the palette file. Now, cels can be drawn
|
||||
with individual palette tables.
|
||||
|
||||
The total number of colors must be less than or equal to
|
||||
256.
|
||||
|
||||
Each cel requires information about which palette it
|
||||
uses.
|
||||
|
||||
5. _ Details of the configuration file _
|
||||
|
||||
Each line must be shorter than 256 bytes.
|
||||
|
||||
Palette/cel filenames are composed of the basename (max 8 bytes) +
|
||||
the suffix (max 3 bytes). Upper and lower cases are identical. The
|
||||
character set used in filenames is [_0-9a-z].
|
||||
|
||||
The character at the top of each line is one of the following:
|
||||
+ _ '='_ _Memory size _
|
||||
|
||||
Description: =<memory >K
|
||||
|
||||
For KISS v1.0 compatibility. KISS v2.0 or later ignores it.
|
||||
Its use is discouraged.
|
||||
|
||||
Example:
|
||||
|
||||
|
|
||||
|=260K
|
||||
|
|
||||
|
||||
+ _'('_ _ Screen size_
|
||||
|
||||
Description: (<horizontal size >, <vertical size >)
|
||||
|
||||
Defines the screen size.
|
||||
If omitted, (448,320) is assumed for KISS v2.18
|
||||
compatibility. Maximum size of screen is (640,400) on
|
||||
KISS/GS2. (-> 7 KISS/GS Ranks)
|
||||
|
||||
Example:
|
||||
|
||||
|
|
||||
|(640,400)
|
||||
|
|
||||
|
||||
+ _'%'_ _Palette file_
|
||||
|
||||
Description: % <Palette filename >
|
||||
|
||||
Describes a palette file. Palette files are numbered as
|
||||
0,1,2... in the order of appearance.
|
||||
|
||||
All colors in the palette file #0 are used. But the first
|
||||
(transparent) color in the other palette files is ignored.
|
||||
Total number of colors must be less than or equal to 256.
|
||||
|
||||
All palette files must be described before description about
|
||||
cel files.
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
|
|
||||
|%COL.KCF
|
||||
|%COL2.KCF
|
||||
|
|
||||
|
||||
+ _'['_ _ Border color_
|
||||
|
||||
Description: [ <Border color's pixel code >
|
||||
|
||||
Outside of the screen is filled with this pixel code.
|
||||
Example:
|
||||
|
||||
|
||||
|
|
||||
|[12
|
||||
|
|
||||
|
||||
+ _'#'_ _ Cel file_
|
||||
|
||||
Description: #<Mark >.<Fix > <Cel filename > [* <Palette
|
||||
number >] [: <Set number >...]
|
||||
|
||||
<Mark >:
|
||||
Identification number to specify object. Cels of
|
||||
the same Mark are unified and make an object.
|
||||
Object number is from 0 to 255 on KISS/GS2. (->7
|
||||
KISS/GS Ranks)
|
||||
|
||||
<Fix >:
|
||||
Fixed value. Specify this for fixed objects such as
|
||||
the doll's body. An object with a big value is hard
|
||||
to move. Value is a number from 0 to 32767. If
|
||||
omitted, treated as 0 (not fixed).
|
||||
|
||||
<Cel filename >:
|
||||
Describes the filename with suffix.
|
||||
|
||||
<Palette number >:
|
||||
Indicates which palette file this cel uses. If
|
||||
omitted, treated as 0.
|
||||
|
||||
<Set number >:
|
||||
The cel is drawn only in the sets specified here. 0
|
||||
- 9 is available. If omitted, this cel is drawn in
|
||||
all sets. The order of cel file descriptions
|
||||
determines the priority in drawing cels. The number
|
||||
of cels is max 256. (- >7 KISS/GS Ranks)
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
|
|
||||
|#2 data1.cel ; forward (near)
|
||||
|#3 data2.cel :2 3 4 ;
|
||||
|#4.255 data3.cel ; fixed
|
||||
|#5 data4.cel *1 :5 ;
|
||||
|#2 data1_.cel ; backward (far)
|
||||
|
|
||||
|
||||
data1.cel and data1_.cel make one object.
|
||||
|
||||
+ _'$'_ _ Set information_
|
||||
|
||||
Description: $ <Palette group > [ <xpos,ypos >...]
|
||||
|
||||
Palette group and positions of object for each set. There are
|
||||
max 10 sets. This section can be overwritten by KISS save
|
||||
function.
|
||||
|
||||
A long description is folded, and the following lines start
|
||||
with a ' ' (blank) character to indicate that the lines are
|
||||
continued from the previous line.
|
||||
|
||||
<Palette group >:
|
||||
Palette group number. 0 ... 9.
|
||||
|
||||
<xpos,ypos >:
|
||||
Position of object (from object mark 0). Max 256
|
||||
positions are described on KISS/GS2. (- >7 KISS/GS
|
||||
Ranks) '*' means a non-existent object.
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
|
|
||||
|$2 192,11 * 56,176 55,21 259,62 15,24 375,63
|
||||
|$3 43,115 154,62 372,108 253,156 * * * 165,207
|
||||
| * 162,198 * 119,56 152,44 * * *
|
||||
| 16,355 394,362 108,355 * * * 125,261
|
||||
|$0 192,11 * 56,176 55,21 259,62 15,24 375,63
|
||||
|
|
||||
|
||||
+ _';'_ _ Comment_
|
||||
|
||||
Description: ; <Comment >
|
||||
|
||||
This line is ignored.
|
||||
|
||||
Future extension may determine how to include various
|
||||
information of the data (title, author etc.) as comments.
|
||||
|
||||
+ Others
|
||||
|
||||
Reserved for extention.
|
||||
|
||||
6. _ Details of cel files _
|
||||
|
||||
Cel files have a 32-byte header.
|
||||
|
||||
|
||||
offset size contents
|
||||
+0 4B Identifier 'KiSS' ( 4Bh 69h 53h 53h )
|
||||
+4 B Cel file mark ( 20h )
|
||||
+5 B bits per pixel ( 4 or 8 )
|
||||
+6 W Reserved
|
||||
+8 W(L,H) Width ( 1 ... XMAX )
|
||||
+10 W(L,H) Height ( 1 ... YMAX )
|
||||
+12 W(L,H) x-offset ( 0 ... XMAX-1 )
|
||||
+14 W(L,H) y-offset ( 0 ... YMAX-1 )
|
||||
+16 16B Reserved
|
||||
|
||||
Caution: the reserved field must be filled with 0.
|
||||
|
||||
Cels of the same object are aligned at the top left corner.
|
||||
X,y-offsets are the offsets from this alignment point.
|
||||
|
||||
+32... _Pixel data_
|
||||
|
||||
+ Pixel data order (4 bits/pixel)
|
||||
|
||||
One raster:
|
||||
|
||||
|
||||
|| || ||
|
||||
MSB LSB MSB LSB MSB LSB
|
||||
|
||||
| pix0 | pix1 | | pix2 | pix3 | | pix4 | pix5 | ......... | pixN |
|
||||
|
||||
If the width is odd, add a padding pixel of color 0. The number
|
||||
of rasters is indicated in the height field.
|
||||
|
||||
+ Pixel data order (8 bits/pixel)
|
||||
|
||||
One raster:
|
||||
|
||||
|
||||
|| || ||
|
||||
MSB LSB MSB LSB MSB LSB
|
||||
|
||||
| pix0 | | pix1 | | pix2 | ... | pixN |
|
||||
|
||||
The number of rasters is indicated in the height field.
|
||||
|
||||
|
||||
If the top 4-byte identifier is not 'KiSS', the file format is as
|
||||
follows:
|
||||
|
||||
|
||||
+0 W(L,H) Width
|
||||
+2 W(L,H) Height
|
||||
+4... Pixel data
|
||||
|
||||
4 bits/pixel. X and y-offset are 0. This is the conventional format.
|
||||
|
||||
7. _Palette file detail _
|
||||
|
||||
Palette files have a 32-byte header.
|
||||
|
||||
|
||||
offset size contents
|
||||
+0 4B Identifier 'KiSS' ( 4Bh 69h 53h 53h )
|
||||
+4 B Palette file mark ( 10h )
|
||||
+5 B bits per color ( 12 or 24 )
|
||||
+6 W Reserved
|
||||
+8 W(L,H) number of colors in one palette group ( 1 ... 256 )
|
||||
+10 W(L,H) number of palette groups ( 1 ... 10 )
|
||||
+12 W Reserved
|
||||
+14 W Reserved
|
||||
+16 16B Reserved
|
||||
|
||||
Caution: the reserved fields must be filled with 0.
|
||||
|
||||
+32... _Palette data_
|
||||
|
||||
+ Palette data order (12 bits = 4096 colors)
|
||||
|
||||
A color consists of 2 bytes. 4 bits each for red, green,
|
||||
blue.
|
||||
|
||||
|
||||
|| ||
|
||||
MSB LSB MSB LSB
|
||||
|
||||
| rrrr | bbbb | | 0000 | gggg | ....
|
||||
|
||||
+ Palette data order (24 bit = 16,777,216 colors) A color
|
||||
consists of 3 bytes. 8 bits each for red, green, blue.
|
||||
|
||||
|
||||
|| || ||
|
||||
MSB LSB MSB LSB MSB LSB
|
||||
|
||||
| rrrrrrrr | | gggggggg | | bbbbbbbb | ...
|
||||
|
||||
If the number of palette groups is less than 10, colors of the
|
||||
remaining palette groups will be copied from Group 0.
|
||||
|
||||
If the top 4-byte identifier is not 'KiSS', the file format is as
|
||||
follows:
|
||||
|
||||
+0... palette data
|
||||
|
||||
12 bits/color, 16 colors in a palette group, 10 groups. This is
|
||||
the conventional format.
|
||||
|
||||
8. _ KISS/GS Ranks _
|
||||
|
||||
|
||||
Rank size colors max cels
|
||||
--------------- ---------- ---- ----------
|
||||
KISS/GS1 640 x 400 16 128 ; KISS v2.24c
|
||||
KISS/GS2 640 x 400 256 256 ; KISS v2.37
|
||||
KISS/GS3 768 x 480 256 256 ; draft
|
||||
KISS/GS4 768 x 480 256 512 ; draft
|
||||
--------------- ---------- ---- ----------
|
||||
|
||||
These are just standards. When you implement a KISS program on your
|
||||
system, you should support the maximum ability of the hardware.
|
||||
When you create KISS data you are encouraged to consider these
|
||||
ranks. The lower rank the data conforms to, the more users can
|
||||
play with it. However, you don't have to conform it to
|
||||
unnecessarily low ranks.
|
||||
|
||||
9. _ Appendix _
|
||||
|
||||
This document is in public domain. Send bug reports, questions,
|
||||
comments and problems to _ UHD98984@pcvan.or.jp _ (yav). Thank
|
||||
you.
|
||||
|
||||
|
||||
_____________________________________________________________
|
||||
|
||||
_ ITO Takayuki <yuki@is.s.u-tokyo.ac.jp >
|
||||
Graduate student, Department of Information Science,
|
||||
Faculty of Science, University of Tokyo, Japan.
|
||||
_
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace fxl.codes.kisekae.Models
|
||||
{
|
||||
public class DirectoryModel
|
||||
{
|
||||
public string Name { get; }
|
||||
|
||||
public DirectoryModel(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public List<ConfigurationModel> Configurations { get; } = new();
|
||||
}
|
||||
|
||||
public class ConfigurationModel
|
||||
{
|
||||
public string Name { get; }
|
||||
|
||||
public ConfigurationModel(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
}
|
||||
}
|
||||
+24
-3
@@ -6,9 +6,6 @@ namespace fxl.codes.kisekae.Models
|
||||
{
|
||||
private const string Regex = "%([a-zA-Z0-9\\-]*\\.[kKcCfF]+)[\\s]*;(.*)";
|
||||
|
||||
public string FileName { get; }
|
||||
public string Comment { get; }
|
||||
|
||||
public PaletteModel(string line)
|
||||
{
|
||||
var matcher = new Regex(Regex);
|
||||
@@ -32,5 +29,29 @@ namespace fxl.codes.kisekae.Models
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string FileName { get; }
|
||||
public string Comment { get; }
|
||||
|
||||
public Color[] Colors { get; private set; }
|
||||
|
||||
public void ParseColors(byte[] bytes, int depth)
|
||||
{
|
||||
Colors = new Color[0];
|
||||
}
|
||||
}
|
||||
|
||||
public class Color
|
||||
{
|
||||
public Color(int red, int green, int blue)
|
||||
{
|
||||
Red = red;
|
||||
Green = green;
|
||||
Blue = blue;
|
||||
}
|
||||
|
||||
public int Red { get; }
|
||||
public int Green { get; }
|
||||
public int Blue { get; }
|
||||
}
|
||||
}
|
||||
@@ -2,20 +2,23 @@ using System.Collections.Generic;
|
||||
|
||||
namespace fxl.codes.kisekae.Models
|
||||
{
|
||||
public class ConfigurationModel
|
||||
public class PlaysetModel
|
||||
{
|
||||
private readonly string _originalDirectory;
|
||||
|
||||
public ConfigurationModel(string originalDirectory)
|
||||
{
|
||||
_originalDirectory = originalDirectory;
|
||||
}
|
||||
|
||||
public int Height { get; set; }
|
||||
public int Width { get; set; }
|
||||
public int BorderColorIndex { get; set; }
|
||||
|
||||
public List<PaletteModel> Palettes { get; } = new();
|
||||
public List<CelModel> Cels { get; } = new();
|
||||
public int[] CurrentPalettes = new int[10];
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
foreach (var cel in Cels)
|
||||
{
|
||||
cel.CurrentPositions = cel.InitialPositions;
|
||||
cel.CurrentPaletteId = cel.PaletteId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,12 @@ namespace fxl.codes.kisekae.Models
|
||||
{
|
||||
public class Point
|
||||
{
|
||||
public Point(int x, int y)
|
||||
{
|
||||
X = x;
|
||||
Y = y;
|
||||
}
|
||||
|
||||
public int X { get; set; }
|
||||
public int Y { get; set; }
|
||||
}
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
import { MDCTopAppBar } from '@material/top-app-bar'
|
||||
|
||||
declare global {
|
||||
interface Document {
|
||||
kisekae: Main
|
||||
}
|
||||
}
|
||||
|
||||
export default class Main {
|
||||
appBar: MDCTopAppBar
|
||||
constructor() {
|
||||
this.appBar = MDCTopAppBar.attachTo(document.querySelector(".mdc-top-app-bar"))
|
||||
|
||||
this.init()
|
||||
}
|
||||
|
||||
init() {
|
||||
let main = document.querySelector("main")
|
||||
let directories = main.querySelector("ul")
|
||||
let links = directories.querySelectorAll("a")
|
||||
|
||||
links.forEach(link => {
|
||||
link.addEventListener("click", () => {
|
||||
let directory = link.attributes.getNamedItem("data-directory")
|
||||
let form = document.createElement("form")
|
||||
|
||||
let method = document.createAttribute("method")
|
||||
method.value = "post"
|
||||
let action = document.createAttribute("action")
|
||||
action.value = "/Home/Select"
|
||||
|
||||
form.attributes.setNamedItem(method)
|
||||
form.attributes.setNamedItem(action)
|
||||
|
||||
form.innerHTML = `<input type="hidden" name="directory" value="${directory.value}">`
|
||||
+ `<input type="hidden" name="file" value="${link.textContent}">`
|
||||
|
||||
link.appendChild(form)
|
||||
|
||||
form.submit()
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
document.kisekae = new Main()
|
||||
@@ -1,4 +1,7 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using fxl.codes.kisekae.Models;
|
||||
using Microsoft.AspNetCore.Http;
|
||||
@@ -9,19 +12,26 @@ namespace fxl.codes.kisekae.Services
|
||||
public class ConfigurationReaderService
|
||||
{
|
||||
private readonly ILogger<ConfigurationReaderService> _logger;
|
||||
private readonly FileParserService _fileParser;
|
||||
|
||||
public ConfigurationReaderService(ILogger<ConfigurationReaderService> logger)
|
||||
public ConfigurationReaderService(ILogger<ConfigurationReaderService> logger, FileParserService fileParser)
|
||||
{
|
||||
_logger = logger;
|
||||
_fileParser = fileParser;
|
||||
}
|
||||
|
||||
public ConfigurationModel ReadCnf(IFormFile file)
|
||||
public PlaysetModel ReadCnf(IFormFile file)
|
||||
{
|
||||
_logger.LogTrace($"Reading filename {file.FileName}");
|
||||
return ParseStream(file.OpenReadStream());
|
||||
}
|
||||
|
||||
var model = new ConfigurationModel("");
|
||||
public PlaysetModel ParseStream(Stream fileStream, string directory = null)
|
||||
{
|
||||
var model = new PlaysetModel();
|
||||
var initialPositions = new StringBuilder();
|
||||
|
||||
using var reader = new StreamReader(file.OpenReadStream());
|
||||
using var reader = new StreamReader(fileStream);
|
||||
while (!reader.EndOfStream)
|
||||
{
|
||||
var line = reader.ReadLine();
|
||||
@@ -44,10 +54,45 @@ namespace fxl.codes.kisekae.Services
|
||||
case '#':
|
||||
model.Cels.Add(new CelModel(line));
|
||||
break;
|
||||
case '$':
|
||||
case ' ':
|
||||
initialPositions.Append(line.Replace("\\r\\n", "").Replace("\\n", ""));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
SetInitialPositions(model, initialPositions.ToString());
|
||||
model.Reset();
|
||||
|
||||
if (string.IsNullOrEmpty(directory)) return model;
|
||||
|
||||
foreach (var palette in model.Palettes)
|
||||
{
|
||||
_fileParser.ParsePalette(directory, palette);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
private static void SetInitialPositions(PlaysetModel model, string positions)
|
||||
{
|
||||
var sets = positions.Split('$', StringSplitOptions.RemoveEmptyEntries);
|
||||
for (var index = 0; index < sets.Length; index++)
|
||||
{
|
||||
var value = sets[index].Split(' ', StringSplitOptions.RemoveEmptyEntries);
|
||||
model.CurrentPalettes[index] = int.Parse(value[0]);
|
||||
|
||||
for (var innerIndex = 1; innerIndex < value.Length; innerIndex++)
|
||||
{
|
||||
if (value[innerIndex] == "*") continue;
|
||||
var point = value[innerIndex].Split(',', StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
foreach (var cel in model.Cels.Where(x => x.Id == innerIndex - 1))
|
||||
{
|
||||
cel.InitialPositions[index] = new Point(int.Parse(point[0]), int.Parse(point[1]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.IO.IsolatedStorage;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using fxl.codes.kisekae.Models;
|
||||
using Microsoft.Extensions.Logging;
|
||||
|
||||
namespace fxl.codes.kisekae.Services
|
||||
{
|
||||
public class FileParserService
|
||||
{
|
||||
private readonly ILogger<FileParserService> _logger;
|
||||
private readonly IsolatedStorageFile _storage;
|
||||
|
||||
public FileParserService(ILogger<FileParserService> logger)
|
||||
{
|
||||
_logger = logger;
|
||||
_storage = IsolatedStorageFile.GetUserStoreForApplication();
|
||||
}
|
||||
|
||||
public void ParsePalette(string directory, PaletteModel palette)
|
||||
{
|
||||
_logger.LogTrace($"Reading palette {palette.FileName} from {directory}");
|
||||
using var stream = _storage.OpenFile(Path.Combine(directory, palette.FileName), FileMode.Open);
|
||||
if (!stream.CanRead) throw new InvalidDataException();
|
||||
|
||||
var buffer = new byte[stream.Length];
|
||||
stream.Read(buffer, 0, buffer.Length);
|
||||
|
||||
var header = Encoding.ASCII.GetBytes("KiSS");
|
||||
if (buffer[..header.Length].SequenceEqual(header))
|
||||
{
|
||||
// Matching header I guess?
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,7 @@ namespace fxl.codes.kisekae
|
||||
.AddRazorRuntimeCompilation();
|
||||
|
||||
services.AddSingleton<ConfigurationReaderService>();
|
||||
services.AddSingleton<FileParserService>();
|
||||
}
|
||||
|
||||
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
|
||||
|
||||
+13
-1
@@ -6,7 +6,7 @@ $fxl-orange: #ff6e40;
|
||||
$on-primary: $fxl-gray
|
||||
);
|
||||
|
||||
@use "@material/icon-button";
|
||||
@use "@material/icon-button/icon-button";
|
||||
@use "@material/top-app-bar/mdc-top-app-bar";
|
||||
@use "@material/typography/mdc-typography";
|
||||
|
||||
@@ -17,7 +17,19 @@ html, body {
|
||||
}
|
||||
|
||||
body {
|
||||
@include icon-button.core-styles;
|
||||
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
main {
|
||||
display: flex;
|
||||
flex: 1;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
footer {
|
||||
font-size: smaller;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
+22
-3
@@ -1,8 +1,27 @@
|
||||
@{
|
||||
ViewData["Title"] = "Home Page";
|
||||
@model IEnumerable<DirectoryModel>
|
||||
|
||||
@{
|
||||
ViewData["Title"] = "Select";
|
||||
}
|
||||
|
||||
<form enctype="multipart/form-data" method="post" asp-action="LoadConfiguration">
|
||||
<form enctype="multipart/form-data" method="post" asp-action="Upload">
|
||||
<input type="file" name="file">
|
||||
<input class="btn" type="submit" value="Upload">
|
||||
</form>
|
||||
|
||||
<ul>
|
||||
@foreach (var directory in Model)
|
||||
{
|
||||
<li>
|
||||
@directory.Name
|
||||
<ul>
|
||||
@foreach (var config in directory.Configurations)
|
||||
{
|
||||
<li>
|
||||
<a href="javascript:" data-directory="@directory.Name">@config.Name</a>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
</li>
|
||||
}
|
||||
</ul>
|
||||
@@ -0,0 +1,10 @@
|
||||
@model PlaysetModel
|
||||
|
||||
@{
|
||||
ViewBag.Title = "Play";
|
||||
Layout = "_Layout";
|
||||
}
|
||||
|
||||
<pre>
|
||||
@Json.Serialize(Model)
|
||||
</pre>
|
||||
@@ -14,12 +14,13 @@
|
||||
<div class="mdc-top-app-bar__row">
|
||||
<section class="mdc-top-app-bar__section mdc-top-app-bar__section--align-start">
|
||||
<button class="material-icons mdc-top-app-bar__navigation-icon mdc-icon-button" aria-label="Open navigation menu">menu</button>
|
||||
<span class="mdc-top-app-bar__title">@ViewData["Title"]</span>
|
||||
<span class="mdc-top-app-bar__title">Kisekae Online - @ViewData["Title"]</span>
|
||||
</section>
|
||||
<section class="mdc-top-app-bar__section mdc-top-app-bar__section--align-end" role="toolbar">
|
||||
<button class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Favorite">favorite</button>
|
||||
<button class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Search">search</button>
|
||||
<button class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Options">more_vert</button>
|
||||
<a href="/" class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Home">home</a>
|
||||
<a class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Favorite">favorite</a>
|
||||
<a class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Search">search</a>
|
||||
<a class="material-icons mdc-top-app-bar__action-item mdc-icon-button" aria-label="Options">more_vert</a>
|
||||
</section>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
Reference in New Issue
Block a user