Getting somewhere
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
import Builder from "./utility"
|
||||
import {ICel, IPlayset} from "./pto"
|
||||
|
||||
export function draw(playset: IPlayset, set: number): HTMLCanvasElement {
|
||||
let canvas = new Builder("canvas").addAttributes({
|
||||
"height": playset.height.toString(),
|
||||
"width": playset.width.toString()
|
||||
}).build() as HTMLCanvasElement
|
||||
let context = canvas.getContext("2d")
|
||||
|
||||
playset.cels.forEach(cel => {
|
||||
drawToCanvas2dContext(cel, context, set)
|
||||
})
|
||||
|
||||
return canvas
|
||||
}
|
||||
|
||||
export function drawToCanvas2dContext(cel: ICel, context: CanvasRenderingContext2D, set: number): void {
|
||||
if (!cel.sets[set]) return
|
||||
|
||||
let image = new Image()
|
||||
image.onload = () => {
|
||||
context.drawImage(image, cel.initialPositions[set].x + cel.offset.x, cel.initialPositions[set].y + cel.offset.y)
|
||||
}
|
||||
|
||||
image.src = `data:image/gif;base64,${cel.defaultImage}`
|
||||
}
|
||||
Reference in New Issue
Block a user