using System; using System.Collections.Generic; using fxl.codes.kisekae.Entities; namespace fxl.codes.kisekae.Models { public class CelModel { internal CelModel(CelConfig celConfig, int zIndex) { Mark = celConfig.Mark; Fix = celConfig.Fix; ZIndex = zIndex; Image = $"data:image/gif;base64,{Convert.ToBase64String(celConfig.Render.Image)}"; Height = celConfig.Cel.Height; Width = celConfig.Cel.Width; Opacity = (double)(255 - celConfig.Transparency) / 255; Offset = new CoordinateModel(celConfig.Cel.OffsetX, celConfig.Cel.OffsetY); foreach (var position in celConfig.Positions) InitialPositions.Add(position.Set, new CoordinateModel(position.X, position.Y)); } public int Fix { get; set; } public int Height { get; set; } public string Image { get; set; } public int Mark { get; set; } public double Opacity { get; set; } public int Width { get; set; } public int ZIndex { get; set; } public IDictionary InitialPositions { get; set; } = new Dictionary(); public CoordinateModel Offset { get; set; } } }